Monday, November 19, 2007

Strangeness

Its funny:

I'm sitting at work and checking my email, I can write pages in reply. Explicit, to the point, explanatory. I can resolve problems, attack or defend a position, and I can do so with eloquence. Just off the top of my head, without planning it out beforehand or even creating an outline. Remember in school writing class they would always tell you to do an 'outline'. Pfft. One of the habits that fortunately didn't stick.

I can go into my online gaming bubble and type and type and type until my fingers ache. Explaining. Musing. Theorizing.

I can even type random words into white text-entry boxes and have them come out something like a poem.

And yet?

I feel like everything is part of a whole. I type my nonsense into the "Roleplaying" thread and it just seems...incomplete.

There's still a novel inside me, clawing its way out.

I can feel it.

Thursday, November 1, 2007

Actually not bad.

Talisman Online - looks hopelessly disappointing from the website, doesn't it? Add the fact that your character shakes a bit when you move, and you're stuck in a top-down view that can't be changed beyond a certain point, with point/click movement ONLY, and you have a recipe for frustration.

Yet still, it manages to be a hopelessly addicting game with a lot of potential.
This is in limited/open test at the moment, but as it is a free game, its probably something I'll be messing with in my "off-time" (IE, between major MMO releases).


Got myself a tiger mount ;)


More to come...eventually ;P

The Latest Distraction

Well, I thought I might come and give an update of the goings on. Not that its anything unexpected. Recently, the BETA test for Tabula Rasa ended and now we are in "early start" (Launch is tommorow! ><). I think this game is pretty revolutionary, as far as the MMORPG genre goes - developers are having to try new things as the old things have become pretty stale. An MMOFPS such as this is very refreshing. Whether or not you can kill something is determined by your ability to skillfully control your character, not solely on your equipment, your level, and your dice rolls. Skills are chosen based on what path you choose on the tree, and then again by what you choose to spend points in. Stat points are distributable. The result? You customize who you are pretty completely. Granted, there are some class restrictions, but you don't feel locked in a box as you do with so many recent MMORPGs (LOTRO comes to mind.).

So, as you can imagine, this has been taking up an inordinate amount of my time. I have completed a few of my side projects, though ;) And now I'm here doing an update to the often neglected shadowfade site ;P

These are some screen-cuts from the pre-order beta, I'll have more interesting stuff after I play a bit more I'm sure ;)

Anzha, playing with camera angles in front of the Waypoint.




Burn Fight Kill!




Posing? I guess ><




Sooo ... that's where I'll be. I'm playing on the US-EAST server (umm, Pegasus? Or something? hehe. There's only one, I know it starts with a P...) if anyone would care to join me ;P I like this game in that I feel like I can accomplish something even if I've only got an hour to play. Skilled players are rewarded. I solo'd a level 15 boss at level 11 (took me 20 minutes, but heh). The days of LFG may very well be over....

More to come ;P